Class RandomAffine
- Defined in File vision_lite.h 
Inheritance Relationships
Base Type
- public mindspore::dataset::TensorTransform(Class TensorTransform)
Class Documentation
- 
class RandomAffine : public mindspore::dataset::TensorTransform
- Apply a Random Affine transformation on the input image in RGB or Greyscale mode. - Public Functions - 
explicit RandomAffine(const std::vector<float_t> °rees, const std::vector<float_t> &translate_range = {0.0, 0.0, 0.0, 0.0}, const std::vector<float_t> &scale_range = {1.0, 1.0}, const std::vector<float_t> &shear_ranges = {0.0, 0.0, 0.0, 0.0}, InterpolationMode interpolation = InterpolationMode::kNearestNeighbour, const std::vector<uint8_t> &fill_value = {0, 0, 0})
- Constructor. - 参数
- degrees – [in] A float vector of size 2, representing the starting and ending degree. 
- translate_range – [in] A float vector of size 2 or 4, representing percentages of translation on x and y axes. If the size is 2, (min_dx, max_dx, 0, 0). If the size is 4, (min_dx, max_dx, min_dy, max_dy), all values are in range [-1, 1]. 
- scale_range – [in] A float vector of size 2, representing the starting and ending scales in the range. 
- shear_ranges – [in] A float vector of size 2 or 4, representing the starting and ending shear degrees vertically and horizontally. If the size is 2, (min_shear_x, max_shear_x, 0, 0), if the size is 4, (min_shear_x, max_shear_x, min_shear_y, max_shear_y). 
- interpolation – [in] An enum for the mode of interpolation. - InterpolationMode::kLinear, Interpolation method is blinear interpolation (Only supports this mode in Lite). 
- InterpolationMode::kNearestNeighbour, Interpolation method is nearest-neighbor interpolation. 
- InterpolationMode::kCubic, Interpolation method is bicubic interpolation. 
- InterpolationMode::kArea, Interpolation method is pixel area interpolation. 
 
- fill_value – [in] A vector representing the value to fill the area outside the transform in the output image. If 1 value is provided, it is used for all RGB channels. If 3 values are provided, it is used to fill R, G and B channels respectively. 
 样例
- /* Define operations */ auto decode_op = vision::Decode(); auto random_op = vision::RandomAffine({45, 90}); /* dataset is an instance of Dataset object */ dataset = dataset->Map({decode_op, random_op}, // operations {"image"}); // input columns 
 
 - 
~RandomAffine() override = default
- Destructor. 
 - 
virtual std::shared_ptr<TensorOperation> Parse() override
- The function to convert a TensorTransform object into a TensorOperation object. - 返回
- Shared pointer to TensorOperation object. 
 
 
- 
explicit RandomAffine(const std::vector<float_t> °rees, const std::vector<float_t> &translate_range = {0.0, 0.0, 0.0, 0.0}, const std::vector<float_t> &scale_range = {1.0, 1.0}, const std::vector<float_t> &shear_ranges = {0.0, 0.0, 0.0, 0.0}, InterpolationMode interpolation = InterpolationMode::kNearestNeighbour, const std::vector<uint8_t> &fill_value = {0, 0, 0})